Then it worked for me. From macros setup, JA and spells priority, gear sets to. The base TH you can stick on a mob is +8 (99THF with TH+5). I understand the swap macros and use them for my TP, EVA, and -pDT set (usually for pulling in Cleave parties), however I've always had an issue with swapping my af. I'm having a slight issue with it. ctrl 1 rampage aoelian or mistral axe. Breath damage is rare, so you won’t need to gear for this unless you’re a tank facing a specific enemy. /equip ammo "Enter Ammo Name Here". [A2] - Utsusemi Ni macro with Fuma Kyahan equip for the two seconds off recast time. Similarly to a simple command macro (e. Both songs should overwrite both Minuets on the tank. Dark Arts (Macro Set 1) /equip legs "Druid slops". Changes as of March 2015 A category for locking/unlocking character equipment appearance has been added to the Misc. For example, my SMN macros are MCR130-141. WeaponSet = M { ['description']='Weapon Set', 'Chango', 'Ragnarok', 'Naegling', 'ShiningOne', 'Dolichenus', 'Loxotic', 'Karambit'} I want a macro that swaps to Naegling without toggling through. /equip main "Willow Wand +1". Unequip will fail if the main backpack (the first bag) is full. AutoLockstyle = M (true, 'AutoLockstyle Mode') --Set this to false if you don't want gearswap to automatically lockstyle on load and weapon change. Delay (1. Armed with a vast array of weapons and a plethora of Ranger-exclusive weapon skills, plus some of the highest accuracy in the game, Ranger wins the hearts of many in parties. if you typed /echo hey dummy! then "hey dummy!"This is Ninja, hopefully this will be the guide to be referenced when looking for proper information to playing and equipping the job. A compendium of text commands for all your macro needs. Some spells have casting time below 1s with pre cast. Final Fantasy XI (FFXI, FF11). Party gear focuses on gear that would help a WHM to main heal and focuses on stats like MND, MP, and Cure Potency as well as macro gear like HMP, enfeebling skill. /macro set 2 /macro set 3. Attack, it instead gives a good chunk of STR, DEX, and Attack. [A3] - Recast Utsusemi Ni macro. In either instance the pickaxe may either be reused or will break with a corresponding message informing of it. /equipset 1 <wait 1> --this is your snapshot line. The goal is to familiarize you with the jobs. Selecting “Static” will lock the character’s appearance. /equipset # (cure set) You will end casting cure in your pre cast set because you just swaped after the spell was fired. You won’t get great info here because ultimately anyone interested enough in optimization around gear sets will invariably use gearswap. The first term is a constant, the minimum amount it's possible to heal with that Pet Food. Source. Wind Crystal. AF1- Complete. My charm macro does /equip head "Noble's Ribbon" /equip neck "Bird Whistle" /equip L. Swapping in loads of CHR gear is very useful for boosting the success rate of charm. its the /macro set x command they added a few years back, in order to utilize it hower requires multi input from the user still though you can set it up where its easy enough when used proper you can swap all 16 pieces without massive effort. If you're macroing some other pieces of gear, like a DD belt/rings/neck versus a Charm one, put one axe before it all, and one last. Discover how to unlock the Corsair job, master its. Switch Between pages of Macro * (star key at keypad) If a target is selected, it will lock or unlock from target. A <wait 0. Along with that possibly add some scripting aspects. Like the title says, is it possible to equip a gear set in a macro? I am looking to make a macro that I can use while gathering. and the other stuff like Stoneskin, Phalanx, Enspells. 3. ring; Back; Waist; Legs; Feet; To unequip a slot, don't specify an item. Recommended 5/5. So using Priwen (no reprisal) as a base. I've tried everything from the simple. Example: /equip Head "Bronze Cap" /equip Ring1 Equip: Equip the equipment set. The following policies were established from the beginning after thoroughly exploring the macro feature: 1. An example of my BRD macro and script for casting a song: Code. 05-11-2006, 02:31 PM. As fast as lighting (as fast as I could any ways :P) I hit my macro to use them and ran to the zone to Rolanberry Fields. First, when adding in your weapon or any other gear piece, the macro lines are case sensitive, meaning you need to pay attention to all spaces and caps used for your weapon. Playing a very smart Red Mage, the writer noticed that equipment change is very fast, while casting Paralyze is slow at 3 seconds. You now need to navigate to Set001 and select it. It's now going to equip #2 in the slot you setup for #1. As of recent times of Abyssea, new age NINs really have to forgo all of the minor things you learn from 30-75 and beyond; this guide aims to inform of all those small things you should have learned had you leveled the job and. The aim is to further expand your knowledge on the different ways macros can be used in FFXI. . Enters 'shout' chat mode. From the word meaning "spheres", this consisted of leather strips or rings wrapped around the hands, with cutting blades or spikes protruding from between them, in order to cause bloody cuts from even a glancing blow. Materials you acquire in Sheol instances can be used. /equip hands "Cobra Unit cuffs". lua. Increase the potency of Chakra and allows the remove of paralysis. It can main heal, main nuke, enfeeble, stun, self-skillchain, and etc. When you save to another PC, it will put them in the exact macro book/order as whatever you saved them as. lua file. The line data would appear as this: /Macro String <"Macro String Title 1">. /macro set 2. 51. FFXI allows the user to create 20 pallets of 10 macros, giving a total of 200 macro slots you can program. Originally posted by Alvinho. Usedtoberdm • 3 yr. include ('Mote-Include. and the other stuff like Stoneskin, Phalanx, Enspells. Anyone can help I would be very grateful!! input /ja "Ready" <me>; wait . Samurai is a job that few have experienced as a member of their party and sometimes mistaken as a tank. Mistress of Mischiveous Deeds. 3. A Macro is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a Job Ability, start casting a spell, issue a pet command, change an item. . The only problem is the ranged. The cover page and the gear sets on it are outdated, and it offers very little on the actual mechanics of the game that Black Mage needs to capitalize on. Common Issues: (1) If you have issues with running your ashitacast, make sure you have the plugin downloaded and that it is running, via: /load ashitacast followed by /ac load. Recast: 1min. To accomplish this, the delay on both weapons is standardized between the different delays your. I generally believe that if you want to put a /wait command in, you'd be better off using 2 macros. Create a gear set in the gear sets macro page. I do have a AutoRa script for Gearswap but the thing is that it stops be from attacking after I get 1000 tp. It's totally more than that. 3% haste in hand slot with the attack. First Page 2 Drjones. You may also call your mount by using the text command “/mount [mount name]”. ファストキャスト. /equipslot 16. Unless it was changed recently, it actually just remembers which number the item is. Yeah I. Gear swap add on. Selecting "Static" will lock the character’s appearance. 1. You can have one of each up at all times. Head - Neck - Ear1 - Ear2. Addendum: Code . Some spells cast in less than 1 second, leaving you not enough time to swap to midcast after going into precast gear. I'm trying to create a macro where I equip an item, cast an ability, then equip a different item. Exploring FFXI. This guide will dive into the captivating realm of luck and chance. yes make a macro for equip/unequip. Bottom row: Equip-Equip-Equip-Slp2-Grav-Bind-Aspir-Drain-Bio2-Stoneskin. Not for when actually striking the monster. Have to add a few seconds in the wait to account for lag sometimes. It attempts to recommend equipment which most benefits the White Mage's priority stats of MP and Mind or that reduces enmity (hate). So, if you cant/wont adjust the macros, then theirs only one part left. Name the Macro. 125 Capacity Point Bonus Increases acquired capacity points by 13%. Global Topic. My charm macro does /equip head "Noble's Ribbon" /equip neck "Bird Whistle" /equip L. I just caused a party wipe. In the few seconds before Paralyze actually complets, the Willow Wand +1 (with MND+3) is cleverly switched in, after the spell has started. This is good to use in conjunction with Blaze of Glory so you can keep that 50/75% bubble up longer. The conditions for a character’s appearance to be automatically unlocked have been changed to the following When. It is possible to register 100 different equipment sets, with that number potentially increasing in future version updates. Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V Deals corresponding elemental damage to an enemy. Having a seperate macro to equip Traversiere+1, Cornette+1, Mary's Horn, Ebony Harp+1, Dagger/Genbu Shield. The 10-sec reduction is very handy. /equipset #. A Macro is a shortcut to run a set of one to six commands that can be used to activate a job ability, begin casting a spell, command a pet, or carry out other actions. So the quoted macro becomes: /equipset 13 <wait 1>. Windower macros are very easy to edit. If you're macroing some other pieces of gear, like a DD belt/rings/neck versus a Charm one, put one axe before it all, and one last. V'en Wiloh on Odin. The execution is sequential, and can be interrupted by activating another macro during /wait commands,. Thanks this is what i wanted. There's really no need for a guide. CTRL+1: /equip main itemname. The problem with that is that the majority of players that pick up a guide like that will stop reading after the first few replies to the guide, most wont read through years of posts to see. Isiolia 2011-12-03 20:57:20. 0 Choosing a Nation 3. Using /micon "Fast Blade" will set icon to the same icon used by this ability. The easiest way is to equip the set you want to use in-game and then (still in-game) type //gs export equipped. It is possible to register 100 different equipment sets, with that number potentially increasing in future version. Displays list of commands and emotes. Most players make sets for PDT, MDT, and sometimes DT (overall Damage Taken). Long story short, decimal values in the FFXI macro system waits do not actually wait the specified time. I put these lines into my MP macro, and use it whenever I rest. This Post Covers: - Introduction to the Guide. Then, Save As a . Tiiimbeeer isn't 10000. Most players make sets for PDT, MDT, and sometimes DT (overall Damage Taken). Displays game version. Say you have Colada #1 and Colada #2. Pantafernando. Also, I don't use spellcast but I'd encourage you to play manually with your macros instead of having them reset equip. Same thing for every enfeebles too. Here goes the script maybe you can change it? Code. Enables the player to equip items marked as Superior 2 (Su2) 100 Sic and Ready Recast Time Reduces the recast time of Sic and Ready by 5 seconds. Some spells have casting time below 1s with pre cast. The macro command "/equipset" specifies sets of equipment that will be equipped via a single command. My macro looks something like this: /equip body "Dancer Casaque" /wait 1 <- I think i have that /ja "Curing Waltz" <stpc> <- MY BAD /equip body "Body Piece"They sorta do. /equip feet. In early days there were issues with gear not swapping but it seems pretty foolproof with gearsets. Final Fantasy XI. Re: Utsusemi: Ichi macro help. /equip neck item name. An improved version of the animator. Equipment sets is a newer (aug 2014) change that I allows a players to pull up a character gear set similar to the screen that is used for equipping gear. A Macro is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a Job Ability, start casting a spell, issue a pet command, change an item of equipment, put text to a chat channel, or perform some other action. Bard instruments, bows/guns/crossbows). The writer has gotten hold of a Pilgrim's Wand (Lv. You will then see a bunch of boxes for different macros. /equip ammo "Sleep Bolts". For a new player, WHM can be an opportunity, but it can also be an nightmare. -Link to a RDM spreadsheet. In your main autoexec file you can have the following: <register event="login_Hitetsu">ae load Hitetsu. Gearswap, as I understand it, simply sends the packet with the gear set directly, so it eliminates delays and errors. Enters 'party' chat mode. A Macro is a shortcut to run a set of one to six commands that can be used to activate a job ability, begin casting a spell, command a pet, change equipment, add text to a chat channel, or carry out other actions. FINAL FANTASY is a registered trademark of Square Enix Co. Even before you get that nice AF helmet and macro it is for meditate, you can be macroing in gear for your WSs to make them much stronger and really step up your game. 5> is rounded up to 1 second. Reply. Ctrl line 1: status barspells, solus+light arts, stoneskin. Press this when you see that your character has begun to draw their gun/bow. This guide will cover topics useful for an endgame WHM. Just. Theres always a delay. Select the plus button to add a new gear set. What can I equip? This is the equipment slot where you can equip a variety of items: Stat enhancing non-expendable items, such as Bomb Core. Currently the Ebullience macro will do Ebullience and switch to DA but still won't use Addendum. Macros []. Life cycle distributes a portion of your HP to your luopan and is the only way to really heal it other than some pet regen equipment. Pen-Frz2-Blz4-Brst2-Thun4-Assist. -- Load and initialize the include file. Playing a very smart Red Mage, the writer noticed that equipment change is very fast, while casting Paralyze is slow at 3 seconds. 100 Dark Magic Skill Bonus Increases dark magic skill by 5. I've spent a billion hours as mage/support/ranger and still really aren't comfortable with my macros as a melee. 545 Quick Draw Delay Reduces the recast delay of Quick Draw by 10 seconds per 1 charge point. Roles. Thief also is capable of placing hate on a player of their choosing. A community for those with interest in Square Enix's original MMORPG, Final Fantasy XI (FFXI, FF11). 1. I'd follow this rule for other sets too. Player Search. To unequip without equipping a new item, do not specify an. This guide will cover topics useful for an endgame WHM. It's based on max HP of person who is hit and on amount of targets being hit. Active for two decades, FFXI has over a dozen active servers, receives monthly updates, and is tied to Nexon's cancelled Final Fantasy XI R mobile project. o. Paralyze macro v. To unequip without equipping a new item, do not specify an item after "slot". Just log out, save/move *. no other pieces really needed to be in the macro here. 2) Magic Damage (MDT) 3) Breath Damage (BDT) You can find these stats on equipment. Emotes. Can use it for all in one macros for warp, cures, etc. , Ltd. However TH can be increased to 14 by a mastered THF through many actions you take on the mob. View Full Version :. -Slightly proficient with some weapons. " /equip main "Dark Staff" /heal on. - Final Fantasy XIV Final Fantasy XI Misc. The first thing you are going to want to do is delete all the pre-made macros that came with FFXI, they are totally useless. Red Mage is easily one of the most gear intensive class in the entire game. The conditions for a character’s appearance to be automatically unlocked. Rancor said:. and Eva. They will end up with Minne x2, March x2, and Ballad. VI) Leveling Guide (VII) Equipment (i) AF1 (VIII)Strategies (i) Party Formation (ii) Thief’s role in a party after level 15 (iii) Thief’s role in a party after level 30 (iv) Job Combinations (v) Sneak Attack and Trick Attack (IX) Macros (X) Additional Resources (XI) Special. Match the appropriate instrument with its corresponding song. But I was using the normal 6 slots for macros. Example: Code: state. lua, just changed the gear sets to match my garbage gear, tried both "//wr" in the in-game chat, "/console wr" in a macro, and "wr" from the console window, none of them equip the ring, nor add the chat to the game window. that contains the gear you where just wearing. Displays game version. Be it bows, or guns, the Ranger is the only class in Vana'diel capable of putting these weapons to their full uses. Puppetmaster can have a Red mage, White mage, Black mage, casting Paladin (WHM head Harle body), non-casting paladin (ve head/ve body, or whm head/ve body), ranger. Forum » FFXI » General » Equipment Macro ProblemFFXI Auction House Online [dev] Equip Macros Item Search . A successful WHM comes down to 3 things: Know your enemy and spell priority, use strategies to buy more reaction time, and have good macros. Free Trial;. Breath damage is rare, so you won’t need to gear for this unless you’re a tank facing a specific enemy. EschaWarp by ffWiener - Warp to any Escha zone portal within FFXI. Post Cancel. Based on the Thief's amount of DEX (SA) and AGI (TA) upon using the ability will carry over to the DMG output. This category has the same effect as the /lockstyle commands. /equip Displays equipment menu. Example: macro set 1 control 0: /macro set 2 /equip "whatever" /equip "whatever" /equip "whatever"tl;dr- yes changing the gear in your mainhand, offhand, or ranged slot will cause loss of TP. This is what I added not sure what I am doing wrong (bold are what I added) function get_sets () mote_include_version = 2. Text entered using this feature will appear in Japanese to those using the JP version of the game and in English to those using NA or EU version. Then the name of the item in speech marks. Try splitting up the lines macroing in the axes. Body - Hands - Ring1 - Ring2. We can use the commands /equip and /equipset. Need help with this macro for Ready BST. Austar 2011-12-03 20:55:26. Passive job traits available to Monk: Martial Arts:. Hokuten85 • 5 yr. * This button will only be displayed after gear sets have been unlocked. It is possible to register 100 different equipment sets, with that number potentially increasing in future version updates. Final Fantasy XI (FFXI, FF11). Text under CC-BY-SA licenseThe macro command "/equipset" specifies sets of equipment that will be equipped via a single command. Two sets of gear are provided: party and melee. I don't believe there a command for item use for macro, you can always assign the item to a hidden action bar and the command will still work like making a third command action bar and putting the item into slot 1 then hide the action bar and wham [alt+1], i know its lame but it works. Paralyze macro v. In order to do this to the highest level of effectiveness you are going to want to look for equipment that either enhances instrument skill, for example: lvl 60 Choral Cuffs which enhance your Singing Skill by +5 and. Waits are still necessary in and out of the script. Having to use 3-4 different macros to equip gear to do a single action is a bit overboard and a waste of space on the macro bar. I want to be able to click the macro, it switches to my mining or botany gear set the waits 1 second and then casts the tracking for the opposite gather profession. A Macro is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a Job Ability, start casting a spell, issue a pet command, change an item. Absolutely. Having a ranged attack stance would finally make all of the snapshot gear. Acc. The fundamental rule is that macros execute one action per line. 125 Capacity Point Bonus Increases acquired capacity points by 13%. White Mage's are also the only job to get party resistance spells. . OP's method would help for the precast gear in that scenario. Set it up to be the way you want to look. CTRL+I opens inventory and CTRL+E opens equip screen. hpp < 80 then idleSet = set_combine (idleSet, sets. /ja "Addendum: Black" <me>. Name 10: Max MP Boost I: 15: Clear Mind I: 20: Resist Slow I: 25: Auto Refresh I: 30: Max MP Boost II: 30:. With this feature, players may change multiple pieces of equipment at once. ago [deleted] Looking for an ideal weaponskill macro Hey, I'm looking for something a bit faster than what I've been using for macros. Control 4: equip sleep bolts. Posts: 991. It will unequip the item, however, I cannot get it to re equip the item. This should allow the 2h weapon to be equipped properly before you attempt to equip. Can use it for all in one macros for warp, cures, etc. Final Fantasy XI (FFXI, FF11). The execution is sequential, and can be interrupted by activating another macro during /wait commands,. 778 users online . /Use ContainerItem (x, y) and even /weaponswap. 5 and /wait 0. The files you are looking for are the mcr. Anyone out there know it, if there is one. it`s a long list as RDM ^^. Macro 4: /recast "Cure III" /ma "Cure III" <stpc> ALOT of people would disagree to my form of macro's obviously. The issue is the space/time needed to make/use a equip macro. I generally believe that if you want to put a /wait command in, you'd be better off using 2 macros. To access another set. and Eva. Final Fantasy XI's world of Vana'diel is built upon the ideas of Plato's The Cave. lua. enough, I think, to offset the Quad. This guide is focused on how to maximize the effectiveness of your play within the job. Using the Windower macros and this is the macro I currently have but doesn't seem to work. Next up are a few tips for Ashita which is a loader for Final Fantasy XI that lets. My macros for regular PTing are combo macros. The larger the gap between your TH level and the level on the. Like I said, it sounds very complicated, but bear with me. Macro is /macro set 2. Re: Red Mage Macros: A Tutorial. You don't need to understand code so much, it's just about writing it properly. I'm having a slight issue with it. Final Fantasy XI has an auto-translating function to bridge the language divide between Japanese players and English speaking players. DoStuff by Mujihina - This addon will help you do repetitive command line tasks. It's 95% with 6 ppl if I remember correctly. Now you remove the first one from whatever bag but leave the second one. The macro command "/equipset" specifies sets of equipment that will be equipped via a single command. The Parthenon is an ancient temple built by the Greeks, in Athens, to tribute their maiden Goddess, Athena. But it will require you to hit he same macro 4 times for all the swapping to take place and bring you back to your starting macro set. i dont know how to properly use the function thogh as i dont like it, i set it to "false". 1 macro, up to 16 pieces in, weaponskill, up to 16 pieces out. 5 and /wait 0. equip the bow, ammo, and target the monster. FFXI gearswap files. Here's what mine looks like: ALT+7: 2Hour. Go to your FFXI Directory after installing the windower and look for a folder called "scripts". By zaryab 2023-05-09 00:00:00. /ja 'Charm' <t>. COR is one of a very few job that fits into all 4 setup and still have the ability to contribute as a support job and DD job. This includes my Merit Points, Job Points, Gear Sets and Macro's. //ew #. This video explains my Ninja character build in FFXI. Enchainment. If I want to cast Stone 3 on the fly, here is the series of macros I hit. This command checks to see whether the equipment in the sets table also exists in your inventory (default), or (by passing “inv”) whether the equipment in your inventory exists in your sets table. "Slot" is one of the following: Main; Sub; Range; Ammo; Head; Neck; Ear1/L. Equip Sequences that will work Putting either both ears or both rings on one macros button, using the /equip code, result in bad macros. One for resisting an element and another for resisting certain effects mobs can use on you. 125. Here is a complete guide for FFXI Macros. Superior 2. Combat Speed is calculated by adding the delays of both weapons, and then reducing the combined delay by the dual wield skill, and then by all forms of haste. /ma "Advancing March" <stpc>. 5 + ~30 ) = ~51. Providing no slot argument will enable user GearSwap file execution, if it was disabled. . Mog wardrobes are conveniently auto-detected when using equip macros, meaning /equip main "Light Staff" will look in all your wardrobes for a light staff to equip, and the macro will not break later if you move that staff to other wardrobes or your inventory. Just thought I would point out that the equipment macro puts the wrong macro for ranged items (i. If you use /thf or have enough gear to warrant equip swaps, then you're going to want WS macros that do that. set. Slaven. AI can also be indirectly controlled by your choice of heads and frames, as well as equipped Attachments, active Maneuvers, your HP percentage, enemy HP. <stnpc>: Allows you to select an NPC. In the ROOT, ALT+7 is what I use to get myself to those macros. You can customize this % amounts globally in the gcinclude file or on a per job basis in your job file. Your gear swap should have Preshot and midshot sets defined. Ladycandygem said: ». Select your desired mount from among those displayed. Could ask for the same for Ninjutsu tools too. The macro below (Alt + 7) should be used to stand back up and equip your regular healing gear. You may have to register before you can post: click the register link above to proceed. ago. My macros for regular PTing are combo macros. Isiolia 2011-12-03 20:57:20. If you're smart enough to have multiple equipment macros, I…Put your level 20 equipment on. /ma Macro command line for magic spells. FFXI Auction House Online [dev] Equip Macros Item Search . 50 Capacity Point Bonus Increases acquired capacity points by 9%. To equip weapons and armor, open the Armoury Chest, highlight an item and press X ( button on the PS5™/PS4™) then select Equip from the subcommand menu. Stout servant + VE should be ~21. /echo Range Attack Gear Equipped. lvl 51 Elemental Staves for debuffs; macro switch in Light. PDA. There are 5 pages of twenty sets each, totaling 100. /ra <t>. FFXI Basics. So for ranged it would be (for example) /equip range "Power Bow". Scholar is similar to Red Mage or Blue Mage in that it fills multiple roles. From macros setup, JA and spells priority, gear sets to useful tips in. Scholar (SCH) is a Mage class. As such, it requires no ammunition.